Possibility of adding input bindings that load regardless of it's a vehicle or not? ![Smile :) :)]()
Kind of like the new "lua/vehicle/extensions/auto", but with input maps instead.
Maybe "lua/vehicle/extensions/auto/inputmaps/< input_actions.json, keyboard.json, etc... >"
I ask because my mod doesn't run like a vehicle, it runs through scripts![Smile :) :)]()
Also because the "input.keys.<key>" inputs that I was using were deprecated, so I was wondering what you guys were working on after that.

Kind of like the new "lua/vehicle/extensions/auto", but with input maps instead.
Maybe "lua/vehicle/extensions/auto/inputmaps/< input_actions.json, keyboard.json, etc... >"
I ask because my mod doesn't run like a vehicle, it runs through scripts

Also because the "input.keys.<key>" inputs that I was using were deprecated, so I was wondering what you guys were working on after that.