The model is from NFS Shift 2
it is low-poly, so it won't look "High Quality"
View attachment 161893
Credits:
EA - Model
@schumacher - Porting in game/Applying Textures
@gabester - Bolide JBeam
Me - Editing JBeam/Editing Textures
Don't ask for me to "release" it, it won't be done soon because I won't. I'm still learning Jbeaming.
it is low-poly, so it won't look "High Quality"
View attachment 161893
Credits:
EA - Model
@schumacher - Porting in game/Applying Textures
@gabester - Bolide JBeam
Me - Editing JBeam/Editing Textures
Don't ask for me to "release" it, it won't be done soon because I won't. I'm still learning Jbeaming.