Pessima Wagon UPDATED! (01/09/15)
Pessima Wagon _______________________________________________________________________ View attachment 73500 View attachment 73501 View attachment 73502...
View Article2013 Toyota Sequoia
This will hopefully be my first BeamNG project. By the time I finish its model, I would have eventually bought the game. (which will be when I start the modding process) (imported from here) ... 2013...
View ArticleDevelopment Screens (Each post contains a picture OR contributing post.)
Alright most of you guys know the drill. RULES: Pictures are allowed for things you've made from scratch and not in game yet. Each post must contain a picture OR contributing post. Anything that I may...
View ArticleBlista Compact V [Pre-alpha V2]
I post this version without the changelog because I forgot what exactly i change. But I know that there are parts of tuning, but don't have different wheels. View attachment 97453 Author model Rockstar...
View ArticleSketch Up 2016
Hey guys. I made a few mods on Sketch Up. I have some thing to crash your car into. Do any of you know how to upload it to beamng so that it goes under the vehicle selector? I have it in there, but it...
View ArticleVehicle suggestions
I have seen alot of comments about cars and pickups and even tire models and the like. Even tank tracks. But what about the bigger things? Is there also plans to adding hydralics, hookpoints and all...
View ArticleCan BeamNG be Ported to UE4?
Torque 3D is kind of outdated. It doesn't have a lot of support and it can be tedious to use. The graphics look outdated and the tools aren't that good. I think it would be pretty cool to see BeamNG...
View Article[Tutorial] How To Create Your Own Map For Beamng.drive
A detailled Instroduction how you can create your own map with the editor in beamngdrive for Version 0.5.1 and I made it for you guys in english (mother toungh is german) (50 Subs special)
View ArticleRealistic Crashes (BeamNG)
Please use the template, and don't quote long posts. Idea is pretty self explanatory. Keep 'em realistic and have fun! __ TEMPLATE 1: Crash Description: Injuries (if any): Map Used: Car(s) Used (you...
View ArticleBMG Trend facilities
This will evantuly be the BMG Trend magazine test facility http://www.beamng.com/threads/beamng-trend-magazine.20408/ The very early beta will be realsed but how do I save a level?? Please leave comments
View Article(Back on track) Off Road Race Vehicle: Ensenada Tormenta
View attachment 18499 View attachment 44123 View attachment 44122 View attachment 18500 View attachment 44121
View ArticleCivetta Bolide GX91C Race Car
(imported from here) [MEDIA=youtube][/MEDIA] Class A Class C Class B to be made (imported from here)... Civetta Bolide GX91C Race Car
View Article[5.5.1] More Features Mod - BeamNG.drive 0.5.0.0
This mod is highly unstable due to the fact that it modifies core game files, and when the game gets an update, this mod could break it. Uninstall the mod if it you see problems with it installed. Take...
View ArticleSauber C20 Petronas (need help for suspension and jbeam)
Hi everybody ! I currently try to introduce this fantastic car in BeamNG.Drive : The Sauber C20 ! To do this, I found a superb mod created by RMT (Russian Modding Team) for rFactor : F1 2001 RMT I have...
View ArticleTurbo PSI Gauge
Alrighty, i have zero knowledge on html scripts and i want to try to produce a gauge that will stream the information from the turbo charger. I have found the lua stream files but i honestly have no...
View ArticleBeamNG: Personal Micro Blog(s)
tdev said: ↑ We'll post some nonsense here that is not worth a dev-blogpost since it might confuse the hell out of people of what the company is doing or where it is moving or alike. Comments welcome,...
View ArticleForum changes
We are still migrating towards the new forum. Please share your idea/feedback here. Broken things that we are fixing right now: devblog: still WIP chat/IRC/qwebirc: working, but not integrated yet:...
View Article