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1987-1991 Ibishu Fuji

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This is a recently made mod for the Ibishu Company
This is the compact car Ibishu Fuji (recommended by @Pacivica) for the years 1987-1991 (based of the E90 and T170)
It comes in 4 body styles: Sedan, Wagon, Coupe, and Liftback
It's mostly based of the Corolla and Corona
Here are some pics of the body itself
View attachment 401858 View attachment 401859
Feedback and suggestions are always welcome!
Thanks!

Does anyone else think that horn 11 sounds like the horn in The Sims 3?

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I was going through the horns and horn 11 stood out to me the most because it really sounds like the horn from the Sims 3 like when the school bus arrives
Sadly though I can't for the life of me find a clip of the horn in The Sims 3 to share in hopes that I am not the only one who thinks the two sound the same:(

Traction Control does not Brake the Slipping Wheel

Rear Deformation Issues with Barstow

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View attachment 581506
Barstow has seems to artifact heavily in the trunk and rear window area when deformed. Happens every time without fail. This has been happening since Update 0.17 was released, does anyone have a similar issue with this car? I'm aware this may be an issue on my end, and if so I would appreciate any advice in getting to the bottom of it.

Global Police Skin Pack

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jschadle submitted a new resource:

Global Police Skin Pack - Police skins from countries around the world

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Global Police Skin Pack

Mod showing up in mod manager but not in car selection?

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Hi all,

I am trying to install this mod (https://www.beamng.com/resources/thai-minibus-for-d-series.2416/), and it shows up in my mod manager, but not when I select a Gavril D-Series. I have put it in User\Documents\mods, and that didn't work. I then cleared my cache, and that didn't work either. I then installed the mod from the in-game repository, but no dice. I really don't know what I'm doing wrong. Also, if this is the wrong place for this, apologies.

Thanks for the help!

bonjours voila des news des projets qui avence

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Salut je passe a blender 2.8

j'ai moins de problèmes de plug in export Jbeam et osm map , texture j’espère avoir ...

j'ai acheté un plug in pour blender

hyper puissant constatez la taille du scan !

il et possible de travaillé avec des calques différant
google map et rendu photo

les textures de bâtiments sont généré par un algorithme
bref que du bonheurs a 17 dollars


A savoir qu' un équivalent sur google sketch up coute 200 euro

et la c'est le drame E S R I lidar city...

bonjours voila des news des projets qui avence

How do you add in game mod description and thumbnail?


1963 Gavril Bluebuck

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A very typical early 60s full-size American sedan. Wraparound windows, massive bumper guards, and a decent helping of chrome. It also may be a popular choice for a lowrider in the future ;)

View attachment 987

Wheel & Tire Suggestion Thread

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Given that wheels & tires are often one of the most important changes you can make when customizing a car, and BeamNG's fantastic system that allows us to swap wheels between almost all vehicles, I thought that they deserved their own unique suggestion thread.

Before posting here, please remember to:
  • Confine your suggestions to wheels, tires, hubcaps, and wheel accessories. Feel free to mention which official cars & configurations they would work well with, but avoid...

Wheel & Tire Suggestion Thread

Pessima bug

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alright, this is with my mod WBIMP, but i have absolutely no idea whats happening
the pessima seems to be using the old pre-update body, despite nowhere in my files is there custom pessima body using the old model in the .dae or is it entered in any jbeams.
cleared cache and every other normal step, but nothing seems to be working.
i do have a jdm body, but it just uses the already ingame pessima body- and besides, it affects all pessimas, whether they have mod parts on them or not.
really...

Pessima bug

Bluebuck separately colorable window/roof trim

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I am trying to make the window/roof/side trim on the Bluebuck separately colorable from the fascia and bumpers. How do I do this? I want to change the Fully Colorable Trim paint config to use the second color in the color selector, rather than the third, which also colors the bumpers and fascia.

The CrashHard 8x8 BigRig Truck (Bug Reporting)

"GPU Not Responding" error and crash caused by resetting car

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For some reason, whenever i reset my car after the 0.17 update, the game crashes and says "GPU Not Responding". I have tried clearing the cache, deleting everything in the BeamNG.drive folder in documents, and lowering graphics down to the lowest setting. No matter what, whenever I reset my car, the game crashes and says the same error.

traffic system?

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I think there should be a traffic system. Maybe it works by choosing random cars and sending them on specific courses at specific speeds. It would improve the game so much for me. Thanks.
P.s obviously make it so it can be enabled and disabled.

New update has made the game boring

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What is with the new update!! All I ever played on the game was banger racing round a oval. Now the ai wont touch each other and if somebody comes to a stop instead of hitting them and making a awesome crash the ai just comes to a dead stop. Not to mention all the in game tracks I have made are now broke and the ai line is all messed up so they drive into the wall. I want the old version back, there is no fun in this one in the slightest.
--- Post updated...

New update has made the game boring

New Traffic Feature Doesn’t Work For Me

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for some reason when I try to spawn all the traffic, I click spawn (or whatever button it is) and the traffic doesn’t spawn. Anyone know why?

Ibishu Covet V6R4

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Blijo submitted a new resource:

Ibishu Covet V6R4 - The Group Beam rally car

Ibishu Covet V6R4

[0.15 HOTFIX] 1963 VOLKSWAGEN BUG | Feat. Herbie The Love Bug | Dynamic Horsepowers

Cascadia U.S.A. (4096 X 4096)

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