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0.5.2.1 Discussion/Feedback/Bugs-Reporting Thread - READ #1 POST!


Modders: We need to talk

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So, it became clear to us, that we spend more work on the technical side of things than on actual words - So:
A very special "Thank you" to all mod creators of BeamNG for your effort and time spent in your awesome creations!
You are an essential and important part of the community! :)

Everything that we do, should be done from the viewpoint to helping you in some way or the other, making new features available or make things easier to use. If we fail to address this point, its not because...

Modders: We need to talk

2015/16 Sunburst Sketch

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I just found that lying on my hard drive. Then I decided to post it here.

was a fast sketch. nothing complicated. but still an idea.

. View attachment 112746

Still could be a nice addition to the official cars. :p

Dreams

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Dreams! Because we all have them (mostly). Share interesting / odd ones :)

I'll start : I just had a dream that I owned a Del Sol, and last night I had a dream that I was watching a TV show with it as the "main focus" so to say. I may have an overactive imagination a little bit.

Question about group advertising

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I have recently created a group for Subaru enthusiasts and fans and I am looking for interested people to join.

Now, in the Rigs of Rods forum (for those who don't know, BeamNG got its roots from RoR) there is a section for advertising groups. I was wondering if there was a section for that in the BeamNG forums as well.

Thanks,
blueshift

VW Polo R WRC

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Over a year ago I started this project and now it's time to release it to the public for the first time!


It 's Volkswagen R WRC from 2013. 1.6l 315hp, 425Nm and 1200kg all-wheel-drive beast. Goes fast and stuff.
The model itself is 100% modeled by me so It's not ripped from any game or anything like that. It has full interior, engine and running gear. I really hope you enjoy! :)

Includes tarmac and gravel config as well as stripped versions and a few different...

VW Polo R WRC

Mesh road edges be GONE

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So yeah, everyone knows how the edges of MESH roads, unlike surface-applied decal roads, must be manually worked into the terrain, with much, much effort on your part. That's a real pain, especially if you have rather smallish grid squares, or obtusely LARGE ones on a HUUUUGE map to the point where it's near impossible to mesh the road in without getting gobs of clipping/flickering etc.
Nevermind this obscenely-almost-too-large-for-Beam 12mi x 12mi map (144sq mi!) of REAL Tennessee I'm...

Mesh road edges be GONE

Crashes, could not intialize dx10/11 device.

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Beamng is crashing when i launch it. says it could not intialize dx10/11 device. Both 32 bit and 64 bit do this.
Specs
Dual xeon 34335, gtx 660, 6gb ram.
View attachment 113291

EDIT.

SOLVED.
solution? running through steam.

High CPU/GPU usage.

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Highest settings.

Specs:
CPU - Intel Core i5-4570 3.20 GHz
GPU - MSI Radeon R9 380 Gaming 4GB
(Source: *me*)

Some times when play there are theses small lag waves, once in a while.. Just making my CPU usage on 100% and the GPU usage to 79-90% for no reason, and the game has already loaded in all the graphics, any idea?

General discussion, questions.

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Everything that doesn't fit in other categories. And questions, of course.
--- Post updated ---
My first question for you is: what should I get a rating on when it's time to fly?

Flight Simulators

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For those of you who can't always fly 24/7, we have flight simulators. Share your stories about X-Plane, FSX, or the like.

My YouTube channel

How do I grab and move items that I place in the world

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Hi just curious on how I grab and move items in the world

Screenshots!

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So I figured it might be cool to post a random screenshot or two every couple of days. Sometimes we might show what we're working on.

View attachment 333

7.4L V8 For the Gavril D-15 Pickup

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7.4L V8 For the Gavvy Pickup and Van/Box Trucks

After wheeling the Gavvy pickup/van/box, even with the current 4.5L V8, it left alot to be desired. So, i decided to create a more hefty engine for the truck that didn't murder the realism.

I feel i created something that performs great, while also not ruining the feel. Any and all criticism is welcome and i will more then likely make more of these for the others. It does not override the original 4.5L, giving you a third choice.

To...

7.4L V8 For the Gavril D-15 Pickup

Race Configurations

General computer talk/advice

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This is a place to ask hardware questions (like why your GeForce 2 gets poor FPS), get answers, and talk about all kinds of PC stuff.

Rules:
1. Only PC-related posts.
2. No flaming. It's fine to state your opinion, but don't do it in a way that leads to massive shitstorms and gets people banned.

PC building guide thread

Monster Jam Monster Truck

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Creator : SealedGecko
Credits : Josh for repackaging it for me to work with latest version
And me for getting this back on the radar.
Hope you guys like this.. Made by my buddy SealedGecko from the old rigs of rods days on sim-monsters.com
Sorry about not having a pic or video but I am without a pc atm <3
Maby someone who plays with this can put a screenshot in the replies for me that would be awesome
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Monster Jam Monster Truck

Gavril D15

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The Gavril D15 is a robust full-size pickup truck. This is a 4WD short bed regular cab model, powered by a 233 cubic inch I6 with a 4-speed column-shifted automatic transmission. It weighs roughly 4400 lbs.

Stock, it features front independent suspension (short long arms double wishbone) with coil springs, live axle rear suspension with leaf springs, 17 inch steel wheels, and disc brakes. It also has a front sway bar to reduce body roll and decrease the propensity to oversteer and roll...

Gavril D15

Some BeamNG mods not working.

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So, as you know, there are mods in BeamNG.drive: cars, maps, etc. But, when I place a mod into the mod folder, it does not work. This happens with some certain vehicles and maps, that I really want to use. (I know how to install mods in the right way.) Sadly, due to this problem, I can not play with those certain mods downloaded. Is there any solution to this problem, and is it my fault for making the mod not work, or is it the owner of the mod?
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