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Trial Mountain

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I've been sitting on this gem since oh, 2006. It's a scratch built version originally destined for rFactor. I'm adapting it to this game because I think BeamNG needs a small fun race track for hot lapping. I've been plugging away at some cross-platform issues for months, and finally gained some headway. This game just hates 3D Max so it's no small feat to get this far.

So far I have the drive-able parts of the race track modeled 99% out to the guard rails. I still might redo the...

Trial Mountain

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