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BeamNG Racing Livery for 200BX

Funky7Monkey submitted a new resource: BeamNG Racing Livery for 200BX - BeamNG sponsorship livery on the Ibishu 200BX A BeamNG racing livery for the 200BX. Show off your support for your favorite game...

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Banger and Street Racing - 3-Pack

View attachment 86623 View attachment 86624 EDIT: 10.2.16: I will update the scenario eventually. The Figure 8 one appears to be severely broken, for instance. I will also update the method of using...

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Barstow overheats with 423 v8 stage 2 supercharger

the Barstow overheats with the 423 v8 stage 2 supercharger and has the high performance radiator installed, the engine overheated in 10 seconds.

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General computer talk/advice

This is a place to ask hardware questions (like why your GeForce 2 gets poor FPS), get answers, and talk about all kinds of PC stuff. Rules: 1. Only PC-related posts. 2. No flaming. It's fine to state...

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1980s Ford f150 (new and improved)

so right too the jucy bits spent hours of work jbeaming this and adding thermals ect some things are still buggy though, engine may need a re-jbeam (done) UPDATE 0.1 improved jbeam More engines (thanks...

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Skin not loading

So I decided to create my first skin for the 200bx but I'm having issues. The skin shows up in the parts selector but when I click on it the car stays the same. What it's supposed to look like, any...

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better graphics

I think beamNG should have unreal engine graphics

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Update Speculation thread

I've noticed that many of the official development threads have turned into people just talking about updates and whatnot, clogging up the thread and not actually talking about the...

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AI in GPS, and Navigation

It might be a cool thing to be able to see where your opponent(s) in a chase is on the GPS. Also, maybe have an top-down preview of an entire map with all the GPS/AI enabled roads overlayed on it both...

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Development Screens (Each post contains a picture OR contributing post.)

Alright most of you guys know the drill. RULES: Pictures are allowed for things you've made from scratch and not in game yet. Each post must contain a picture OR contributing post. Anything that I may...

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Mad skills

Just started messing with this game. You guys who are making vehivles and maps and other stuff have some mad skill. Props to all. Wish I had skills to do this. Awesome job!

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Vehicle suggestions

I have seen alot of comments about cars and pickups and even tire models and the like. Even tank tracks. But what about the bigger things? Is there also plans to adding hydralics, hookpoints and all...

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Jacksonville Speedway

Hi, I am making a track conversion from rfactor. I have an issue where there is 3 black boxes right on pit entrance, pit exit, and start finish.

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T Series Semi "Race/Performance" Package

Josh submitted a new resource: T Series Semi "Race/Performance" Package - T Series "Performance" Package (A few engines, and transmissions) T Series semi "race/performance" package The default "drag"...

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Disabling Tire Smoke?

Hi BeamNG Community! I have a pretty low end computer with a Athlon X4 760k and a R7 260X. I seem to be running the game flawlessly on low setting at a steady frame rate. All is good until I turn a...

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Matte Livery on Shiny Paint

Is there a way to have just the skin on a car matte, with the areas with transparency being whatever chrominess the car is set to have?

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New (modern) SUV idea

I think as a new SUV idea (a modern one) they should a a 76 series toyota landcruiser (2007 and upward) as a secondary SUV. it has a 4.5 litre turbo diesel v8

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Help with Car configurations.

Hi, I'm fairly new to modding in BeamNG and I want to try to create a Norwegian Ambulance config and skin. I've customized the car in the game and saved it as a separate custom car config. where can I...

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FPS drop on tire smoke

After the newest update my game drops to about 4 fps when there's some tire smoke, it has never done that before and dropping the graphics settings doesn't help at all, is this a known bug? The game...

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Development screenshots!

So I figured it might be cool to post a random screenshot or two every couple of days. Sometimes we might show what we're working on. View attachment 333

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